Three months have now passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard – ...
In continuing to publicly cop to the failure of BioWare’s latest release, EA CEO Andrew Wilson has admitted to investors ...
EA confirmed weak results for its latest quarterly earnings, mainly attributed to a rough start for "Dragon Age: The ...
Dragon Age: The Veilguard might have sold more copies and made more money for EA if it had been a live-service game, the ...
The Veilguard is the third major BioWare game to miss the mark and EA has taken notice. The game did poorly enough to trigger ...
The Veilguard failed because it lacked 'shared world features' according to EA, as the publisher's attitude to single-player ...
EA restructured Dragon Age developer BioWare to focus on Mass Effect 5 only, meaning some who worked on The Veilguard were ...
Although not directly referenced, that sounds very much like EA regrets sticking to a strictly single-player experience with ...
The Veilguard failed at least partially because it didn’t have live-service elements. The gaming landscape has changed quite radically over the last decade. Games like Destiny and Fortnite have ...
Electronic Arts has published its financial results for the third quarter of FY25, experiencing declines in revenue ...
EA's Q3 this financial year was not a particularly strong one. Both Dragon Age: The Veilguard and even EA Sports FC 25 failed to meet the publisher's lofty expectations, but following the cuts made at ...
According to Andrew Wilson, the CEO at EA, one of the reasons why Dragon Age: The Veilguard didn't meet its internal sales ...