![](/rp/kFAqShRrnkQMbH6NYLBYoJ3lq9s.png)
Beyond3D Forum
Jan 16, 2025 · Graphics Forums Beyond3D's core forum, for discussion of desktop GPU architectures and their AIB products, industry, APIs and programming them!
CES 2025 Thread (AMD, Intel, Nvidia, and others!)
Jan 3, 2025 · Official thread for CES Discussion. Agenda: AMD Official Keynote (Jan 6 11:00-11:45AM PT) Sony Official Keynote (Jan 6 5:00PM PT) Nvidia Official...
Digital Foundry Article Technical Discussion [2024]
Jan 3, 2024 · Something like Switch when I played some games with top graphics. I understand for you guys PC will be better, but I can't afford high level PC, and to be honest don't want to buy one, so I play on consoles, and in consoles borders those 3 games is super high quality and graphics is just beyond anything I could've dreamed just year ago.
Digital Foundry Article Technical Discussion [2025]
Jan 3, 2024 · There are clear benefits to frame generation, such as improving the frame pacing of the game, increasing the fluidity of the presentation, and unlocking frame rates beyond the CPU limited code (which is a widespread issue in gaming nowadays). It's simply a very good tool in the box to achieve good performance, just like all the tools listed above.
Current Generation Games Analysis Technical Discussion [2024] …
Jan 3, 2024 · Improved High Frame Rate support by unlocking the frame rate beyond 144 (you can change the limit in the menu now) (with DRS you can easily reach 240FPS now, thanks to tweaked settings that made it more stable) Improved …
Digital Foundry Article Technical Discussion [2024]
Jan 3, 2024 · While these rendering techniques don't necessary have broad application, IMO *they* are the real cases that strongly show places where developing your own rendering tech specific to your game constraints (whether within the umbrella of a game engine or otherwise) still has an important place in 2024 and beyond.
NVIDIA discussion [2025] | Beyond3D Forum
Jan 5, 2025 · And if you're going to try being snarky and suggesting we have no indication to whether people are going to pay for it, then it's time to remind everyone the 4090 sold exceptionally well even at stupidly inflated prices, far beyond the MSRP of the incoming 5090.
NVIDIA discussion [2025] | Page 3 | Beyond3D Forum
Jan 5, 2025 · Personally I think Microsoft did it the wrong way. Windows on ARM devices should be cheap. They need to attack from below, instead of trying to make a high end devices competing with MacBook Pro.
Current Generation Games Analysis Technical Discussion [2024] …
Jan 3, 2024 · Maybe a future version of DLSS will have post-processing handled directly by the transformer model. It could also make it easier for DLSS to accept additional inputs beyond color, depth, motion vectors, and normals, and the transformer model might have a longer and better "memory" of the game world by keeping more temporal data.
CES 2025 Thread (AMD, Intel, Nvidia, and others!)
Jan 3, 2025 · Kind of wish they would have went into more detail about DLSS4. Generating an extra frame over DLSS3 is neat.. but how about telling us what the input lag is like compared to 40 Series. I wanted to hear more about the neural texture compression as well. :(